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- global gvolume, gsoundmuteflg, gm_time, gm_num
-
- on exitFrame
- set gsoundmuteflg to 1
- sound stop 1
- set the soundLevel to gvolume
- repeat with i = 1 to 15
- puppetSprite(i, 1)
- end repeat
- set the memberNum of sprite 13 to the number of member ("V" & gvolume)
- set the movieRate of sprite 15 to 0
- set the volume of sprite 15 to 130
- if gm_num = 7 then
- set the memberNum of sprite 14 to the number of member "T1"
- set the memberNum of sprite 15 to the number of member "M1"
- else
- set the memberNum of sprite 14 to the number of member ("T" & gm_num)
- set the memberNum of sprite 15 to the number of member ("M" & gm_num)
- end if
- case gm_num of
- 1:
- set gm_time to 27130
- 2:
- set gm_time to 27131
- 3:
- set gm_time to 22848
- 4:
- set gm_time to 32276
- 5:
- set gm_time to 22450
- 6:
- set gm_time to 27796
- 7:
- set gm_time to 27130
- end case
- end
-